Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentPtr.h |
| Include | #include "EntitySystem/MovieSceneComponentPtr.h" |
Syntax
template<typename LockType>
struct TComponentLockMixin
Specializations
TComponentLockMixin< FScopedHeaderReadLock >
TComponentLockMixin< FScopedHeaderWriteLock >