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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > ISequenceUpdater
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceUpdaters.h |
Include | #include "EntitySystem/MovieSceneSequenceUpdaters.h" |
void OverrideRootSequence
&40;
UMovieSceneEntitySystemLinker &42; InLinker,
FRootInstanceHandle InstanceHandle,
FMovieSceneSequenceID NewRootOverrideSequenceID
&41;
Remarks
Override the sequence ID that should be considered the root sequence for this updater
Parameters
Name | Description |
---|---|
InLinker | The linker that is owns this sequence |
InstanceHandle | The instance handle for the root sequence |
NewRootOverrideSequenceID | The new sequence ID to treat as the root |