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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/IMovieSceneEntityMutation
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityMutations.h |
| Include | #include "EntitySystem/MovieSceneEntityMutations.h" |
virtual void InitializeUnmodifiedAllocation
&40;
FEntityAllocation &42; Allocation,
const FComponentMask & AllocationType
&41; const