Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
Inheritance Hierarchy
- IInitialValueProcessor
- TInitialValueProcessorImpl< PropertyTraits, TPropertyMetaData< MetaDataTypes... >, TIntegerSequence< int, MetaDataIndices... > >
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/IMovieScenePropertyComponentHandler.h |
| Include | #include "EntitySystem/IMovieScenePropertyComponentHandler.h" |
Syntax
struct IInitialValueProcessor
Remarks
Interface required for initializing initial values on entities
Destructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| void | Finalize () |
Finish processing | |
| void | Initialize
(
UMovieSceneEntitySystemLinker* Linker, |
Initialize this processor before any allocations are visited | |
| void | Process
(
const FEntityAllocation* Allocation, |
Process all initial values for the specified allocation |