Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
Inheritance Hierarchy
- IComplexComponentOps
- FComponentTypeInfo::TComplexComponentOpsBase
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentTypeInfo.h |
Include | #include "EntitySystem/MovieSceneComponentTypeInfo.h" |
Syntax
struct IComplexComponentOps
Remarks
Class that is instantiated to specify custom behavior for interacting with component data
Destructors
Type | Name | Description | |
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Functions
Type | Name | Description | |
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void | AddReferencedObjects
(
FReferenceCollector& ReferenceCollector, |
|
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void | ConstructItems
(
void* Dest, |
|
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void | CopyItems
(
void* Dest, |
|
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void | DestructItems
(
void* Dest, |
|
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void | RelocateConstructItems
(
void* Dest, |