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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FSequenceInstance > operator=
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
Include | #include "EntitySystem/MovieSceneSequenceInstance.h" |
FSequenceInstance & operator&61;
&40;
FSequenceInstance &&
&41;