Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FSequenceInstance
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
| Include | #include "EntitySystem/MovieSceneSequenceInstance.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp |
void Update
&40;
UMovieSceneEntitySystemLinker &42; Linker,
const FMovieSceneContext & InContext
&41;
Remarks
Called after dissection for root level instances in order for this sequence instacne to update any entities it needs for evaluation.
Parameters
| Name | Description |
|---|---|
| Linker | The linker that owns this sequence instance |
| InContext | The (potentially dissected) context that this sequence instance is to be evaluated with |