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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FSequenceInstance
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
Include | #include "EntitySystem/MovieSceneSequenceInstance.h" |
void SetFinished
&40;
bool bInFinished
&41;
Remarks
Indicate that this sequence instance has finished evaluation and should remove its entities