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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FSequenceInstance
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
Include | #include "EntitySystem/MovieSceneSequenceInstance.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp |
void OverrideRootSequence
&40;
UMovieSceneEntitySystemLinker &42; Linker,
FMovieSceneSequenceID NewRootSequenceID
&41;
Remarks
Called to override the simulated root sequence ID for this instance. Only valid for IsRootSequence() instances.