Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FSequenceInstance
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneSequenceInstance.h |
| Include | #include "EntitySystem/MovieSceneSequenceInstance.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneSequenceInstance.cpp |
bool EvaluateCondition
(
const FGuid & BindingID,
const FMovieSceneSequenceID & SequenceID,
const UMovieSceneCondition * Condition,
UObject * ConditionOwnerObject
) const
Remarks
Evaluate a condition on this sequence instance hierarchy, utilizing any cache as relevant.