Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FPropertyRegistry
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyRegistry.h |
| Include | #include "EntitySystem/MovieScenePropertyRegistry.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieScenePropertyRegistry.cpp |
static TOptional < FResolvedFastProperty > ResolveFastProperty
(
UObject * Object,
const FMovieScenePropertyBinding & PropertyBinding,
FCustomAccessorView CustomAccessors
)
Remarks
Resolve a property to either a fast ptr offset, or a custom property accessor based on the specified array An optional variant specifying the resolved property if it resolved successfully
Parameters
| Name | Description |
|---|---|
| Object | The object to resolve the property for |
| PropertyBinding | The property binding to resolve |
| CustomAccessors | A view to an array of custom accessors (as retrieved from ICustomPropertyRegistration::GetAccessors) |