Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FPropertyRegistry
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyRegistry.h |
Include | #include "EntitySystem/MovieScenePropertyRegistry.h" |
TArrayView< const FPropertyDefinition > GetProperties&40;&41; const
Remarks
Access all the properties currently registered