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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieScenePropertyComponentHandler.h |
Include | #include "EntitySystem/MovieScenePropertyComponentHandler.h" |
Syntax
struct FPropertyRecomposerPropertyInfo
Variables
Type | Name | Description | |
---|---|---|---|
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uint16 | BlendChannel | |
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UMovieSceneBlenderSystem * | BlenderSystem | |
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FMovieSceneEntityID | PropertyEntityID |
Functions
Type | Name | Description | |
---|---|---|---|
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FPropertyRecomposerPropertyInfo | Invalid () |
Constants
Name | Description |
---|---|
INVALID_BLEND_CHANNEL |