Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
| Include | #include "EntitySystem/BuiltInComponentTypes.h" |
Syntax
struct FObjectComponent
Remarks
A component that represents a UObject* either as a strong or weak reference
Constructors
| Type | Name | Description | |
|---|---|---|---|
Functions
| Type | Name | Description | |
|---|---|---|---|
| UObject * | GetObject () |
||
| FObjectComponent | Null () |
Construct a new null component | |
| FObjectComponent | Construct a new strongly-referenced component from an object ptr | ||
| FObjectComponent | Construct a new weakly-referenced component from an object ptr |
Operators
| Type | Name | Description | |
|---|---|---|---|
| Check whether this object component is valid | |||
| bool | operator!=
(
UObject* InObject |
Compare this component with another object ptr | |
| bool | operator==
(
UObject* InObject |
Compare this component with another object ptr | |
| UObject * | operator-> () |