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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FMovieSceneEntitySystemRunner > API/Runtime/MovieScene/EntitySystem/FMovieSceneEntitySystemRunner/QueueUpdate
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemRunner.h |
| Include | #include "EntitySystem/MovieSceneEntitySystemRunner.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntitySystemRunner.cpp |
void QueueUpdate
&40;
const FMovieSceneContext & Context,
FInstanceHandle Instance,
FSimpleDelegate && InOnFlushedDelegate,
UE::MovieScene::ERunnerUpdateFlags UpdateFlags
&41;
Remarks
Queue the given instance for an update with the given context.