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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FInitialValueCache
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneInitialValueCache.h |
Include | #include "EntitySystem/MovieSceneInitialValueCache.h" |
void Reset
&40;
FComponentTypeID InitialValueType,
TArrayView< const FInitialValueIndex > InitialValueIndices
&41;
Remarks
Reset all the initial values that relate to the specified type and indices
Parameters
Name | Description |
---|---|
InitialValueType | The ComponentTypeID for the initial value that the indices relate to |
InitialValueIndices | An array containing all the indices to remove |