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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include | #include "EntitySystem/MovieSceneEntityManager.h" |
Syntax
struct FFreeEntityOperation
Constructors
Type | Name | Description | |
---|---|---|---|
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FFreeEntityOperation
(
FEntityManager* InEntityManager |
Functions
Type | Name | Description | |
---|---|---|---|
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void | MarkAllocationForFree
(
int32 AllocationIndex |
|
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void | MarkEntityForFree
(
FMovieSceneEntityID EntityID |