Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FErasedWriteAccess
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentAccessors.h |
| Include | #include "EntitySystem/MovieSceneComponentAccessors.h" |
FComponentWriter LockComponentData
&40;
const FEntityAllocation &42; Allocation,
FEntityAllocationWriteContext WriteContext
&41; const