Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneMaybeAtomic.h |
| Include | #include "EntitySystem/MovieSceneMaybeAtomic.h" |
Syntax
struct FEntitySystemMaybeAtomicInt32
Remarks
A potentially atomic struct that will perform atomic operations if required on an underlying integer, depending on what `EEntityThreadingModel_ was specified.
Constructors
| Type | Name | Description | |
|---|---|---|---|
FEntitySystemMaybeAtomicInt32
(
int32 Payload |
Functions
| Type | Name | Description | |
|---|---|---|---|
| int32 | Add
(
EEntityThreadingModel ThreadingModel, |
||
| int32 | Decrement
(
EEntityThreadingModel ThreadingModel |
||
| int32 | Exchange
(
EEntityThreadingModel ThreadingModel, |
||
| int32 | Increment
(
EEntityThreadingModel ThreadingModel |
||
| int32 | Load
(
EEntityThreadingModel ThreadingModel |
||
| int32 | Sub
(
EEntityThreadingModel ThreadingModel, |