Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FEntityManager > API/Runtime/MovieScene/EntitySystem/FEntityManager/RemoveComponent
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include | #include "EntitySystem/MovieSceneEntityManager.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
void RemoveComponent
&40;
FMovieSceneEntityID EntityID,
FComponentTypeID ComponentTypeID
&41;
Remarks
Remove the specified component type from an entity if it exists.
Parameters
| Name | Description |
|---|---|
| EntityID | The ID of the entity to remove the component from |
| ComponentTypeID | The ID of the component type to remove from the entity |