Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FEntityManager
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include | #include "EntitySystem/MovieSceneEntityManager.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
void GetChildren_ParentFirst
&40;
FMovieSceneEntityID ParentID,
TArray< FMovieSceneEntityID > & OutChildren
&41; const
Remarks
- Retrieve all children, grandchildren etc of the specified entity using a parent first traversal
-
the array will not be emptied by this function - that is the responsibility of the callee, if desired.
Parameters
| Name | Description |
|---|---|
| ParentID | The ID of the parent |
| OutChildren | (out) Array to populate with child entities. |