Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityManager
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include | #include "EntitySystem/MovieSceneEntityManager.h" |
void DestroyInstancedChildInitializer
&40;
int32 Index
&41;
Remarks
Destroy a previously registered instanced child initializer using its index