Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FEntityManager
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include | #include "EntitySystem/MovieSceneEntityManager.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
bool CopyComponent
&40;
FMovieSceneEntityID SrcEntityID,
FMovieSceneEntityID DstEntityID,
FComponentTypeID ComponentTypeID
&41;
Remarks
Copy the specified component type from an entity if it exists.
Parameters
| Name | Description |
|---|---|
| SrcEntityID | The ID of the entity to copy from |
| DstEntityID | The ID of the entity to copy to |
| ComponentTypeID | The ID of the component type to copy. Must exist on SrcEntityID |