Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FEntityManager
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include | #include "EntitySystem/MovieSceneEntityManager.h" |
bool ContainsAllComponents
&40;
std::initializer_list< FComponentTypeID > ComponentTypeIDs
&41; const
Remarks
- Check whether all of the specified components exist anywhere in this entity manager
-
Does not check whether the components exist on the same entity, just that they are present in the manager. Use Contains for a thorough filter match. true if each of the specified components exist anywhere in this manager, false otherwise
Parameters
| Name | Description |
|---|---|
| ComponentTypeIDs | The types of the components that are being tested for |