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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityManager
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
Include | #include "EntitySystem/MovieSceneEntityManager.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
bool Contains
&40;
const FEntityComponentFilter & InFilter
&41; const
Remarks
Efficiently test whether this entity manager contains any allocations that match the specified filter True if the entity manager contains any allocations that match the filter, false otherwise
Parameters
Name | Description |
---|---|
InFilter | The filter to match allocations against. |