Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FEntityManager
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityManager.h |
| Include | #include "EntitySystem/MovieSceneEntityManager.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityManager.cpp |
void AddChild
&40;
FMovieSceneEntityID ParentID,
FMovieSceneEntityID ChildID
&41;
Remarks
Set up an entity to be a child of another. Child entities will only be cleaned up if their parents are marked Unlink, and TagOrphanedChildren is called
Parameters
| Name | Description |
|---|---|
| ParentID | The ID of the parent |
| ChildID | The ID of the child |