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Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FEntityLedger
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityLedger.h |
Include | #include "EntitySystem/MovieSceneEntityLedger.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityLedger.cpp |
bool IsEmpty&40;&41; const
Remarks
Check whether this ledger contains any information at all (ie is tracking any global entities, even if it has not created any linker entities for them)