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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FEntityLedger
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityLedger.h |
| Include | #include "EntitySystem/MovieSceneEntityLedger.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityLedger.cpp |
bool CanImportEntity
(
UMovieSceneEntitySystemLinker * Linker,
const FEntityImportSequenceParams & ImportParams,
const FMovieSceneEntityComponentField * EntityField,
const FMovieSceneEvaluationFieldEntityQuery & Query,
FMovieSceneEvaluationFieldEntitySet & OutPerTickConditionalEntities,
TMap< uint32, bool > & ConditionResultCache,
bool bUpdatingPerTickEntities
)
Remarks
Checks to see whether we can currently import the requested entity, evaluating any conditions that may exist first.