Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/BuiltInComponentTypes.h |
| Include | #include "EntitySystem/BuiltInComponentTypes.h" |
Syntax
struct FEntityGroupID
Remarks
The component data for describing what group an entity belongs to (see UMovieSceneEntityGroupingSystem)
Variables
| Type | Name | Description | |
|---|---|---|---|
| EEntityGroupFlags | Flags | ||
| int32 | GroupIndex | ||
| FEntityGroupingPolicyKey | PolicyKey |
Constructors
| Type | Name | Description | |
|---|---|---|---|
FEntityGroupID
(
const FEntityGroupingPolicyKey InPolicyKey, |
Functions
| Type | Name | Description | |
|---|---|---|---|
| bool | HasGroup () |
Returns whether this component is valid (see IsValid) and if it still belongs to a group. | |
| const FEntityGroupID | Invalid () |
||
| bool | IsValid () |
Returns whether this component points to a valid grouping policy, and has a valid group. |