Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FEntityAllocation
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
| Include | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
bool HasComponent
&40;
FComponentTypeID ComponentTypeID
&41; const
Remarks
Check whether this allocation has the specified component type true if these entities have the specified component, false otherwise
Parameters
| Name | Description |
|---|---|
| ComponentTypeID | The type ID for the component to check |