Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FEntityAllocation
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntitySystemTypes.h |
| Include | #include "EntitySystem/MovieSceneEntitySystemTypes.h" |
int32 GetMaxCapacity&40;&41; const
Remarks
Retrieve the maximum number of entities that this allocation is allowed to grow to until a new one must be made