Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneDecompositionQuery.h |
| Include | #include "EntitySystem/MovieSceneDecompositionQuery.h" |
Syntax
struct FDecompositionQuery
Remarks
Structure used to decompose the blended result of multiple components.
Defines an object to query, and the entities that should have their pre-blended component values extracted
Variables
| Type | Name | Description | |
|---|---|---|---|
| bool | bConvertFromSourceEntityIDs | Whether the entities above are source entities or runtime entities | |
| TArrayView< const FMovieSceneEntityID > | Entities | Defines all the entities that should have their pre-component values extracted for recomposition | |
| UObject * | Object | The object that is being decomposed |