Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > EntitySystem > FConstPropertyComponentView
Type | Name | Description | |
---|---|---|---|
![]() |
FConstPropertyComponentView
(
const T& InData |
Construction from a specific piece of data. Specified data must outlive this view | |
![]() |
FConstPropertyComponentView
(
const void* InData, |
Construction from a pointer to a piece of data, and its type's size. |