Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FComponentRegistry
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneComponentRegistry.h |
| Include | #include "EntitySystem/MovieSceneComponentRegistry.h" |
const FComponentMask & GetMigrationMask&40;&41; const
Remarks
Retrieve a mask of all components that are to be migrated to outputs if there are multiple entities animating the same thing