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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/EntitySystem > API/Runtime/MovieScene/EntitySystem/FBoundObjectTask
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/EntitySystem/MovieSceneEntityFactoryTemplates.h |
| Include | #include "EntitySystem/MovieSceneEntityFactoryTemplates.h" |
| Source | /Engine/Source/Runtime/MovieScene/Private/EntitySystem/MovieSceneEntityFactory.cpp |
void ForEachAllocation
(
FEntityAllocationProxy AllocationProxy,
FReadEntityIDs EntityIDs,
TRead < FInstanceHandle > Instances,
TRead < FGuid > ObjectBindings,
TReadOptional < FBoundObjectResolver > Resolvers
)