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API > API/Runtime > API/Runtime/MovieScene
Specifies which frame of reference you want to set/get time values in. This allows users to work in reference space without having to manually convert back and forth all of the time.
| Name | EMovieSceneTimeUnit |
| Type | enum |
| Header File | /Engine/Source/Runtime/MovieScene/Public/MovieSceneTimeUnit.h |
| Include Path | #include "MovieSceneTimeUnit.h" |
Syntax
enum EMovieSceneTimeUnit
{
DisplayRate,
TickResolution,
}
Values
| Name | Remarks |
|---|---|
| DisplayRate | Display Rate matches the values shown in the UI such as 30fps giving you 30 frames per second. |
| TickResolution | Tick Resolution is the internal resolution that data is actually stored in, such as 24000 giving you 24,000 frames per second. |