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Defines the scope of a particular condition type. By default, the condition scope will determine whether conditions need to be re-evaluated for different bindings or entities in the Sequence.
| Name | EMovieSceneConditionScope |
| Type | enum |
| Header File | /Engine/Source/Runtime/MovieScene/Public/Conditions/MovieSceneCondition.h |
| Include Path | #include "Conditions/MovieSceneCondition.h" |
Syntax
enum EMovieSceneConditionScope
{
Global,
Binding,
OwnerObject,
}
Values
| Name | Remarks |
|---|---|
| Global | Condition has the same result regardless of the binding or entity. |
| Binding | Condition may have different results for different object bindings. |
| OwnerObject | Condition may have different results for each different outer object owner (i.e. track, section) in the Sequence. |