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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Conditions
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Conditions/MovieSceneCondition.h |
| Include | #include "Conditions/MovieSceneCondition.h" |
Syntax
USTRUCT (BlueprintType )
struct FMovieSceneConditionContext
Remarks
Blueprint-friendly struct containing any context needed to evaluate conditions.
Variables
| Type | Name | Description | |
|---|---|---|---|
| FMovieSceneBindingProxy | Binding | Binding for the bound object currently evaluating this condition if applicable (BindingId will be invalid for conditions on global tracks/sections). | |
| TArray< TObjectPtr< UObject > > | BoundObjects | Array of objects bound to the binding currently evaluating this condition if applicable (will be empty for conditions on global tracks/sections) | |
| TObjectPtr< UObject > | WorldContext | The world context |