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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h |
Include | #include "Channels/MovieSceneChannelTraits.h" |
namespace UE
{
namespace MovieScene
{
template<typename ChannelType, typename ValueType>
bool UE&58;&58;MovieScene&58;&58;ValueExistsAtTime
&40;
const ChannelType &42; InChannel,
FFrameNumber InTime,
const ValueType & InValue
&41;
}
}
Remarks
Check whether the specified value already exists at the specified time true if this value already exists at the time, false otherwise
Parameters
Name | Description |
---|---|
InChannel | The channel to check |
InTime | The time to check for |
InValue | The value to check - compared against the curve's existing value at this time |