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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Channels
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelTraits.h |
| Include | #include "Channels/MovieSceneChannelTraits.h" |
namespace UE
{
namespace MovieScene
{
template<typename ChannelType, typename ValueType>
bool UE&58;&58;MovieScene&58;&58;AssignValue
&40;
ChannelType &42; InChannel,
FKeyHandle InKeyHandle,
ValueType && InValue
&41;
}
}
Remarks
Called to assign a specific value in a channel. If the value was successfully assigned. Will return false if the key handle doesn't belong to that channel.
Parameters
| Name | Description |
|---|---|
| InChannel | The channel the value is contained within |
| InKeyHandle | The handle of the key to assign to |
| InValue | The new value |