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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > TMovieSceneChannelData
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelData.h |
Include | #include "Channels/MovieSceneChannelData.h" |
FKeyHandle UpdateOrAddKey
&40;
FFrameNumber InTime,
ParamType InValue
&41;
Remarks
Set the value of the key at InTime to InValue, adding a new key if necessary The handle of the key
Parameters
Name | Description |
---|---|
InTime | The time at which to add the new key |
InValue | The value of the new key |