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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneCurveChannelCommon.h |
Include | #include "Channels/MovieSceneCurveChannelCommon.h" |
Syntax
struct FMovieSceneTangentData
Remarks
Tangents for curve channel control points.
Variables
Type | Name | Description | |
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float | ArriveTangent | If RCIM_Cubic, the arriving tangent at this key |
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float | ArriveTangentWeight | If RCTWM_WeightedArrive or RCTWM_WeightedBoth, the weight of the left tangent |
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float | LeaveTangent | If RCIM_Cubic, the leaving tangent at this key |
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float | LeaveTangentWeight | If RCTWM_WeightedLeave or RCTWM_WeightedBoth, the weight of the right tangent |
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TEnumAsByte< ERichCurveTangentWeightMode > | TangentWeightMode | If RCIM_Cubic, the tangent weight mode |
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uint8[3] | UnserializedPaddingBytes | This is required because TMovieSceneCurveChannelImpl |
Constructors
Type | Name | Description | |
---|---|---|---|
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Functions
Operators
Type | Name | Description | |
---|---|---|---|
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bool | operator!=
(
const FMovieSceneTangentData& Other |
|
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bool | operator==
(
const FMovieSceneTangentData& Other |