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API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Channels
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneObjectPathChannel.h |
| Include | #include "Channels/MovieSceneObjectPathChannel.h" |
Syntax
USTRUCT ()
struct FMovieSceneObjectPathChannelKeyValue
Remarks
Key value type for object path channels that stores references to objects as both a hard and soft reference, to ensure compatability with both sub objects and async loading
Constructors
| Type | Name | Description | |
|---|---|---|---|
| Default constructor | |||
FMovieSceneObjectPathChannelKeyValue
(
UObject* InObject |
Construction from an object pointer |
Functions
| Type | Name | Description | |
|---|---|---|---|
| UObject * | Get () |
Attempt to find this object either by returning the internally kept raw pointer, or by resolving (but not loading) the soft object path | |
| const TSoftObjectPtr & | GetSoftPtr () |
Access the soft object pointer that this key should load | |
| bool | SerializeFromMismatchedTag
(
FPropertyTag const& Tag, |
Legacy conversion from a TSoftObjectPtr<> |
Operators
| Type | Name | Description | |
|---|---|---|---|
| FMovieSceneObjectPathChannelKeyValue & | operator=
(
UObject* NewObject |
Assignment from a raw object pointer |