Navigation
API > API/Runtime > API/Runtime/MovieScene > API/Runtime/MovieScene/Channels > API/Runtime/MovieScene/Channels/FMovieSceneChannelProxyData > API/Runtime/MovieScene/Channels/FMovieSceneChannelProxyData/Add
References
| Module | MovieScene |
| Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelProxy.h |
| Include | #include "Channels/MovieSceneChannelProxy.h" |
template<typename ChannelType, typename ExtendedEditorDataType>
void Add
(
ChannelType & InChannel,
const FMovieSceneChannelMetaData & InMetaData,
ExtendedEditorDataType && InExtendedEditorData
)
Remarks
Add a new channel to the proxy. Channel's address is stored internally as a voic* and should exist as long as the channel proxy does
Parameters
| Name | Description |
|---|---|
| InChannel | The channel to add to this proxy. Should live for as long as the proxy does. Any re-allocation should be accompanied with a re-creation of the proxy |
| InMetaData | The editor meta data to be associated with this channel |
| InExtendedEditorData | Additional editor data to be associated with this channel as per its traits |