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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannelProxy > operator=
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelProxy.h |
Include | #include "Channels/MovieSceneChannelProxy.h" |
FMovieSceneChannelProxy & operator&61;
&40;
const FMovieSceneChannelProxy &
&41;