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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannelHandle
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelHandle.h |
Include | #include "Channels/MovieSceneChannelHandle.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelHandle.cpp |
FMovieSceneChannel &42; Get&40;&41; const
Remarks
Get the channel pointer this handle represents. the channel's pointer, or nullptr if the proxy it was created with is no longer alive.