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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannelData
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelData.h |
Include | #include "Channels/MovieSceneChannelData.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelData.cpp |
FMovieSceneChannelData
&40;
TArray< FFrameNumber > &42; InTimes,
FKeyHandleLookupTable &42; InKeyHandles,
FMovieSceneChannel &42; InChannel
&41;
Remarks
Constructor that takes a non-owning pointer to an array of times and a key handle map
Parameters
Name | Description |
---|---|
InTimes | A pointer to an array that should be operated on by this class. Externally owned. |
InKeyHandles | A key handle map used for persistent, order independent identification of keys |
InChannel | A optional pointer to the owning channel. |