Navigation
Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannelData
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannelData.h |
Include | #include "Channels/MovieSceneChannelData.h" |
Source | /Engine/Source/Runtime/MovieScene/Private/Channels/MovieSceneChannelData.cpp |
int32 AddKeyInternal
&40;
FFrameNumber InTime
&41;
Remarks
Add a new key at the specified time The index of the key in its new position