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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannel
- FMovieSceneChannel::SetKeyTimes()
- FMovieSceneEventChannel::SetKeyTimes()
- FMovieSceneCameraShakeSourceTriggerChannel::SetKeyTimes()
- FMovieSceneAudioTriggerChannel::SetKeyTimes()
- FMovieSceneStringChannel::SetKeyTimes()
- FMovieSceneControlRigSpaceChannel::SetKeyTimes()
- FMovieSceneTextChannel::SetKeyTimes()
- FMovieSceneGameplayCueChannel::SetKeyTimes()
- FMovieSceneBoolChannel::SetKeyTimes()
- FMovieSceneActorReferenceData::SetKeyTimes()
- FMovieSceneByteChannel::SetKeyTimes()
- FMovieSceneObjectPathChannel::SetKeyTimes()
- FMovieSceneIntegerChannel::SetKeyTimes()
- FMovieSceneEventSectionData::SetKeyTimes()
- FMovieSceneFloatChannel::SetKeyTimes()
- FMovieSceneDoubleChannel::SetKeyTimes()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h |
Include | #include "Channels/MovieSceneChannel.h" |
virtual void SetKeyTimes
&40;
TArrayView< const FKeyHandle > InHandles,
TArrayView< const FFrameNumber > InKeyTimes
&41;
Remarks
Set key times for the specified key handles
Parameters
Name | Description |
---|---|
InHandles | Array of handles to get times for |
InKeyTimes | Array of times to apply - one per handle |