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Unreal Engine C++ API Reference > Runtime > MovieScene > Channels > FMovieSceneChannel
- FMovieSceneChannel::Offset()
- FMovieSceneEventChannel::Offset()
- FMovieSceneCameraShakeSourceTriggerChannel::Offset()
- FMovieSceneAudioTriggerChannel::Offset()
- FMovieSceneStringChannel::Offset()
- FMovieSceneControlRigSpaceChannel::Offset()
- FMovieSceneTextChannel::Offset()
- FMovieSceneGameplayCueChannel::Offset()
- FMovieSceneBoolChannel::Offset()
- FMovieSceneActorReferenceData::Offset()
- FMovieSceneByteChannel::Offset()
- FMovieSceneObjectPathChannel::Offset()
- FMovieSceneIntegerChannel::Offset()
- FMovieSceneEventSectionData::Offset()
- FMovieSceneFloatChannel::Offset()
- FMovieSceneDoubleChannel::Offset()
References
Module | MovieScene |
Header | /Engine/Source/Runtime/MovieScene/Public/Channels/MovieSceneChannel.h |
Include | #include "Channels/MovieSceneChannel.h" |
virtual void Offset
&40;
FFrameNumber DeltaPosition
&41;
Remarks
Offset the keys within this channel by a given delta position
Parameters
Name | Description |
---|---|
DeltaPosition | The number of frames to offset by, in the sequence's frame resolution |